"lang"
{
  "Language" "english"
  "Tokens"
  {
	// WARNING: if you use % for rui it must be escaped with another %:   %%
	//			if it is to be called via LocalMsg() functions from server 
	//			if it is to be called with Localize on client only, it does not need escaped.
	//			TODO(mk): reimplement this mechanism to work without needing escapes
	//
	// NOTICE:  if you add strings here they will not be 
	// 			able to be triggered on the client with LocalMsg functions unless added to 
	//			sh_localized_strings.nut - the auto gen for this will be possible 
	//			only when these tokens are shipped from server to client like playlists
	//			as the server and client must match for the requested id to trigger the correct
	//			token. (managed in sh_localized_strings.nut) otherwise, these tokens still
	//			work correctly with client sided Localize().
	
	"FS_NULL"						""
	"FS_1v1_Banner" 				"%%$rui/flowstate_custom/mkos/1v1banner%%"
	"FS_1V1_Tracker"				"%%$rui/flowstate_custom/mkos/1v1banner%%"
	
	//the below case is for testing LocalVarMsg()
	//"FS_1V1_Tracker"				"%s %s %s %s %s"
	
	"FS_GameNotPlaying"				"Game is not playing %s"
	"FS_Scenarios_Banner"			"Flowstate Zone Wars\n\n\n"
	"FS_Challenges_Disabled"		"Host has disabled challenges"
	"FS_NotInFight"					"NOT IN A FIGHT"
	"FS_CantChalSelf"				"CANT CHALLENGE SELF"
	"FS_ChalSent"					"CHALLENGE SENT"
	"FS_InvalidPlayer"				"INVALID PLAYER..."
	"FS_OVERFLOW"					"Cannot execute this command due to return result of overflow"
	"FS_FAILED"						"FAILED"
	"FS_Usage"						"\n\n\nUsage: "
	"FS_Challenge_usage"			"challenge chal [playername/id] - Challenges a player to 1v1 \n challenge accept [playername/id] - Accepts challenge by playername or id. If no player is specified accepts most recent challenge \n challenge list - Shows a list of all challenges and their times \n "
	"FS_Challenges"					"CHALLENGES"
	"FS_Challenge_usage_2"			"\n\n\n/chal [playername/id] -challenges a player to 1v1\n/chal player -challenges current fight player\n/accept [playername/id] -accepts a specific challenge or the most recent if none specified\n/list -incoming challenges\n/outlist -outgoing challenges\n/end -ends and removes current challenge\n/remove [playername/id] -removes challenge from list\n/clear -clears all incoming challenges\n/revoke [playername/id/all] -Revokes a challenge sent to a player or all players\n/cycle -random spawn\n/swap -random side of spawn\n/legend -choose legend by number or name"
	"FS_NEW_REQUEST"				"NEW REQUEST"
	"FS_ChalRequest"				"Player: %s wants to 1v1. \n Type /accept to accept the most recent challenge \n or /accept [playername] to accept a specific 1v1 "
	"FS_PlayerNotInChallenges"		"PLAYER NOT IN CHALLENGES"
	"FS_RemovedChallenger"			"REMOVED %s"
	"FS_ChallengersCleared"			"CHALLENGERS CLEARED"
	"FS_ChalRevoked"				"Challenge revoked"
	"FS_RevokedX"					"REVOKED %s CHALLENGES"	
	"FS_RevokedFromPlayers"			"\n----FROM PLAYERS---- \n\n %s"
	"FS_NoChallengesToRemove"		"NO CHALLENGES TO REMOVE"
	"FS_PlayerQuit"					"Player QUIT"
	"FS_NotInChal"					"NOT IN CHALLENGE"
	"FS_SpawnCycDisabled"			"SPAWN CYCLE DISABLED"
	"FS_SpawnCycEnabled"			"SPAWN CYCLE ENABLED"
	"FS_SpawnSwapDisabled"			"SPAWN SWAP DISABLED"
	"FS_SpawnSwapEnabled"			"SPAWN SWAP ENABLED"
	"FS_DisabledLegends"			"Admin has disabled legends"
	"FS_InvalidLegend"				"INVALID LEGEND INDEX"
	"FS_PlayingAs"					"PLAYING AS: %s"
	"FS_OutgoingChal"				"OUTGOING CHALLENGES"
	"FS_NoOutgoingChal"				"NO OUTGOING CHALLENGES"
	"FS_UnknownCommand"				"Unknown command \n"
	"FS_InChallenge"				"ALREADY IN CHALLENGE"
	"FS_InChallenge_SUBSTR"			"do /end or /clear to finish"
	"FS_PlayerInChal"				"PLAYER ALREADY IN CHALLENGE"
	"FS_NoChal"						"NO CHALLENGES"
	"FS_NoChalFromPlayer"			"NO CHALLENGES FROM PLAYER"
	"FS_NoChalFromPlayer_SUBSTR"	"Maybe revoked? Check with /list"
	"FS_ChalQuit"					"CHALLENGER QUIT"
	"FS_ChalAccepted"				"CHALLENGE ACCEPTED"
	"FS_NoChalToEnd"				"NO CHALLENGE TO END"
	"FS_ChalEnded"					"CHALLENGE ENDED"
	"FS_RESTCOOLDOWN"				"REST COOLDOWN"
	"FS_MATCHING"					"Matching!"
	"FS_BASE_RestText"				"Type rest in console to pew pew again."
	"FS_SendingToRestAfter"			"SENDING TO REST AFTER FIGHT"
	"FS_TryRestAgainIn"				"Or.. try again in: %s seconds"
	"FS_RestGrace"					"Sent to rest because time since last damage recieved was greater than %s seconds."
	"FS_YouAreResting"				"You are resting now"
	"FS_WaitingForPlayers"			"Waiting for players"
	"FS_MustBeInRest"				"You must be in resting mode to spectate others!"
	"FS_MustBeInRest_SUBSTR"		"Input 'rest' in console to enter resting mode "
	"FS_JumpToStopSpec"				"Jump to stop spectating"
	"FS_IBMM_Any"					"IBMM set to ANY INPUT (disabled)."
	"FS_IBMM_SAME"					"IBMM set to search for same input type."
	"FS_SettingNotAllowed"			"Server does not allow this setting."
	"FS_ChalDisabled"				"ACCEPT CHALLENGES DISABLED."
	"FS_ChalEnabled"				"ACCEPT CHALLENGES ENABLED."
	"FS_StartInRestDisabled"		"\"START IN REST\" Disabled"
	"FS_StartInRestEnabled"			"\"START IN REST\" Enabled."
	"FS_InputBannerDisabled"		"\"INPUT BANNER\" Disabled"
	"FS_InputBannerEnabled"			"\"INPUT BANNER\" Enabled"
	"FS_OpponentDisconnect"			"Your opponent has disconnected!"
	"FS_ChalStarted"				"1v1 CHALLENGE STARTED"
	"FS_InputLocked"				" INPUT LOCKED "
	"FS_CouldNotLock"				"COULDN'T LOCK INPUT"
	"FS_AnyInput"					"ANY INPUT"
	"FS_INPUT_CHANGED"				"INPUT CHANGED"
	"FS_INPUT_CHANGED_SUBSTR"		"%s input changed during the fight"
	"FS_YOUR"						"Your"
	"FS_ERROR"						"ERROR"
	"FS_DisabledTDMWeps"			"Admin has disabled TDM Weapons dev menu."
	"FS_NotAllowedWaiting"			"NOT ALLOWED IN WAITING MODE"
	"FS_WepNotAllowed"				"WEAPON NOT ALLOWED :("
	"FS_WepBlacklisted"				"WEAPON BLACKLISTED"
	"FS_AbilityBlacklisted"			"ABILITY BLACKLISTED"
	"FS_TgiveCooldown"				"TGIVE COOLDOWN"
	"FS_WEAPONSAVED"				"WEAPON %s SAVED"
	"FS_FAILEDSAVE"					"FAILED TO SAVE"
	"FS_TEAMSBALANCED"				"TEAMS REBALANCED"
	"FS_TEAMSBALANCED_SUBSTR"		"We have now %s teams."
	"FS_HitsoundNumFail"			"Hitsound must be number 0-16."			
	"FS_SUCCESS"					"SUCCESS"
	"FS_HitsoundChanged"			"Your hitsound was set to Hitsound # %s"			
	"FS_HandicapTitle"				"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n handicap:"
	"FS_HandicapSubstr"				" Type into console: handicap # \n replacing # with 'on' or 'off'.  \n\n On: Deal and recieve 2 damage per hit. \n\n Off: Deal and recieve 3 damage per hit."
	"FS_HandicapOnSubstr"			"Damage and healing was set to 2."
	"FS_HandicapOffSubstr"			"Damage and healing was set to 3."
	"FS_IBMM_Time_Failed"			"wait must specify a number as seconds 0 - %s"
	"FS_IBMM_Time_Changed"			"Your wait to match inputs was changed to %s seconds"		
	"FS_LOCK1V1_ENABLED"			"Lock1v1 setting set to enabled."
	"FS_LOCK1V1_DISABLED"			"Lock1v1 setting set to disabled."
	"FS_START_IN_REST_TITLE"		"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n START IN REST SETTING:"
	"FS_START_IN_REST_SUBSTR"		" Type into console: start_in_rest # \n replacing # with 'on' or 'off'.  \n\n On: When the round/game starts or you join, you will start in rest and have to join the queue manually. \n\n Off: You will join the queue automatically."
	"FS_START_IN_REST_ENABLED"		"START_IN_REST setting set to enabled."
	"FS_START_IN_REST_DISABLED"		"START_IN_REST setting set to disabled."
	"FS_INPUT_BANNER_DEPRECATED"	"\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n INPUT BANNER"
	"FS_INPUT_BANNER_SUBSTR_DEP"	" Type into console: enable_input_banner # \n replacing # with 'on' or 'off'.  "
	"FS_INPUT_BANNER_ENABLED_DEP"	"ENABLE_INPUT_BANNER setting set to enabled."
	"FS_INPUT_BANNER_DISABLED_DEP"	"ENABLE_INPUT_BANNER setting set to disabled."
	"FS_KILL_STREAK"				"KILL STREAK"	
	"FS_5_KILL_STREAK_SUBSTR"		"%s  got 5 kill streak!"
	"FS_EXTRA_KILL_STREAK_TITLE"	"EXTRA SHIELD KILL STREAK"
	"FS_EXTRA_KILL_STREAK_SUBSTR"	"%s got kill streak and extra shield!"
	"FS_15_KILL_STREAK_TITLE"		"15 KILL STREAK"
	"FS_15_KILL_STREAK_SUBSTR"		"%s got 15 kill streak!"
	"FS_20_KILL_STREAK_TITLE"		"20 BOMB KILL STREAK"
	"FS_20_KILL_STREAK_SUBSTR"		"%s got a 20 bomb!"
	"FS_30_KILL_STREAK_TITLE"		"LEGENDARY KILL STREAK"
	"FS_30_KILL_STREAK_SUBSTR"		"%s got 30 kill streak!"
	"FS_PRED_SUMPREMACY_TITLE"		"PREDATOR SUPREMACY"
	"FS_35_KILL_STREAK_SUBSTR"		"%s got 35 kill streak!"
	"FS_50_KILL_STREAK_TITLE"		"CHEATER DETECTED!"
	"FS_50_KILL_STREAK_SUBSTR"		"%s got 50 kill streak, report him!"	
	"FS_25_PREDATORY_SUPREMACY"		"%s got 25 kill streak and extra shield!"
	"FS_EXTRA_SHIELD_TITLE"			"EXTRA SHIELD PROVIDED"
	"FS_EXTRA_SHIELD_SUBSTR"		"%s has 50 extra shield."
	"FS_Oddball"					"Oddball"
	"FS_STRING_VAR"					"%s"
	"FS_OddballReady"				"BALL READY"
	"FS_Deathmatch"					"Deathmatch"
	"FS_HALOSLAYER"					"Slayer"
	"FS_ERROR_OCCURED"				"An error has occured"
	"FS_ERROR_OCCURED2"				"Unknown error occurred. Please try again later."
	"FS_COOLDOWN"					"It is in cool down. Please try again later."
	"FS_COULD_NOT_SPECTATE"			"You could not specate the player you were trying to spectate. Please try again later."
	"FS_NO_PLAYERS_TO_SPEC"			"There are no players available to spectate."
	"FS_WAIT_TIME_CC"				"In console, type:    wait # \n replacing # with a number (seconds) between 3 - %s or 0 for disabled. \n\n Your current wait time\n before matching with opposite input is: \n\n                             %s seconds. %s"
	"FS_AFK_KICK"					" FLOWSTATE KICK \n\n  Admin has enabled a ping limit: %s ms.  \n  Your ping is too high: %s ms.  "
	"FS_PUSHDOWN"					"\n\n\n\n\n\n\n\n"
	"FS_SPACE"						" "
	"FS_OVERFLOW_TEST"				"deprecated"
	"FS_CUSTOM_WEAPON_CHAL_ONLY"	"Host only allows custom weapons during a challenge."
	"FS_CustomWepChalOnly"			"Only allowed during challenge"
	"FS_IN_QUEUE"					" WAITING IN QUEUE "
	"FS_MATCHED"					" MATCHED! "
	"FS_RESTING"					" YOU ARE IN REST "
	"FS_WEAPONS_RESET"				"WEAPONS RESET"
	"FS_ALL_WEPS_SAVED"				"ALL WEAPONS SAVED"
	"FS_MUTED"						"YOU WERE MUTED"
	"FS_UNMUTED"					"YOU WERE UNMUTED"
	"FS_ADMIN_RECORDER_ENDALL"		"Admin destroyed all dummies!"
	"FS_RECORDER_ENDALL"			"Removed dummies."
	"FS_MOVEMENT_RECORDER"			"Flowstate Movement Recorder \n\n Made by CafeFPS \n and mkos"
	"FS_PLAYBACK_LIMIT" 			" Playback limit reached for slot! "
	"FS_PLAYING_ALL_ANIMS"			" Playing All Anims "
	"FS_CANT_SWITCH_LEGEND"			"Can't switch character while recording"
	"FS_RECORDINGANIM_CUSTOM"		"%%$rui/flowstate_custom/recordinganim%%"
	"FS_NO_SLOTS"					" There are no slots available "
	"FS_MOVEMENT_SAVED"				" MOVEMENT SAVED IN SLOT %s "
	"FS_ANIM_NOT_FOUND"				" Animation not found "
	"FS_ANIM_REMOVED_SLOT"			" Anim removed in slot %s "
	"FS_WELCOME"					"Welcome %s"
	"FS_CONTROLLER"					"%%s using Controller %%$rui/flowstate_custom/mkos/controller%%"
	"FS_MKB"						"%%s using Mouse & Key %%MOUSE3%%"
	"FS_FPS_MAX"					"FPS Limit"
	"FS_MAX_FPS_DESC"				"Limit your video card to specified frames per second.\n\nSet to -1 for desktop refresh.\nSet to 0 for uncapped.\n300 is the engine max."
	"FS_Scenarios_Tip"				"%%$rui/menu/buttons/tip%% Kill and win to get points in the global match"
	"FS_Scenarios_30Remaining"		"%%$rui/menu/store/feature_timer%% 30 Seconds remaining"
	"FS_Scenarios_WaitingForRoundEnd"		"%%$rui/menu/store/feature_timer%% Waiting on-going game to ship stats."
	"SCORE_EVENT_FS_Scenarios_EnemyDowned"		"Knocked Down `1%s1`3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_EnemyKilled"		"Eliminated `1%s1`3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_SurvivalTime"		" Survival Time \n `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_EnemyDoubleDowned"" Double Knock `1%s1`3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_EnemyTripleDowned"" Triple Knock `1%s1`3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_BonusTeamWipe"	" Squad Wipe Bonus `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_TeamWin"			" TEAM WIN! \n `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_SoloWin"			" WIN AS A RAT! \n `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_PenaltyDeath"		" `1You Died`1 \n `3%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_PenaltyRing"		" `1Ring Damage`1 `3%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_BecomesSoloPlayer"" Solo Survival `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_Scenarios_KilledSoloPlayer" " Hunting The Rat `3+%s2`2 POINTS "
	"SCORE_EVENT_FS_SND_BombPlanted" "Bomb Planted `3+$%s2`2"
	"SCORE_EVENT_FS_SND_Player_Killed" "Eliminated `1%s1`3+$%s2`2"
	"FS_OVER_BUDGET"				" Cannot create new dummy \n ( too many exist ) "
	"FS_PLAYING_ANIM"				" Playing animation in slot %s "
	"FS_REMOVING_ALL_ANIMS"			" Removing All Anims "
	"FS_CMD"						" Too many commands sent. \n Please wait and try again "
	"FS_NO_ANIMS"					" No animations exist "
	"FS_PLAYING_RANDOM"				" Playing random animation "
	"FS_PLAYING_RANDOM_DESC"		" disable looping to stop "
	"FS_MOTD_HEADER"				"Server message of the day"
	"HUD_DAMAGE_CLOSES_MENU"		"Taking Damage Closes Deathbox or Menu"
	"HUD_DAMAGE_CLOSES_MENU_DESC"	"Determines if taking damage while looting a deathbox or in a menu or ability will close the menu."
	"FS_TOP_SERVERS"				"Top Servers"
	"FS_QUICK_JOIN"					"Quick Join"
	"FS_QUICK_PLAY"					"Quick Play"
	"FS_SELECT_MAP"					"Select Map"
	"FS_WEAPONCYCLE_NEXT_PREV_RES"	"%weaponcycle% NEXT/PREV"
	"FS_WEAPONCYCLE_NEXT_PREV"		"%weaponcycle% NEXT/PREV"
	"FS_SERVER_SETTINGS" 			"Server Settings"
	"FS_CHAT_ROOM"					"Chat Room"
	"FS_START_GAME"					"Start Game"
	"FS_SOME_SERVER_NAME"			"Some Server Name"
	"FS_SERVER_NAME"				"Server Name"
	"FS_SERVERNAME_FIELD"			"Server Name:"
	"FS_SERVER_DESC"				"Server Description"
	"FS_SELECT_PLAYLIST"			"Select Playlist"
	"FS_SELECT_VISIBILITY"			"Select Visibility"
	"FS_TOGGLE_SCOREBOARD"			"TOGGLE SCOREBOARD"
	"FS_TOGGLE_VS_UI"				"TOGGLE VS UI"
	"FS_LG_DUELS_SETTINGS"			"LG DUELS SETTINGS"
	"FS_VALK_ULT_SIM_SETTINGS"		"VALK ULT SIM SETTINGS"
	"FS_TOGGLE_REST"				"TOGGLE REST"
	"FS_DESTROY_DUMMIES"			"Destroy Dummies"
	"FS_ADMIN_DESTROY_DUMMIES"		"ADMIN Destroy Dummies"
	"FS_WEAPONS_MENU"				"Weapons Menu"
	"FS_SERVER_MOTD"				"SERVER MOTD"
	"FS_GYM_SETTINGS"				"GYM SETTINGS"
	"FS_HUB"						"HUB"
	"FS_END_GAME_LOBBY"				"END GAME LOBBY"
	"FS_TOGGLE_THIRD_PERSON"		"TOGGLE THIRD PERSON"
	"FS_FINISH_CHALLENGE"			"FINISH CHALLENGE"
	"FS_CHANGE_WEAPON"				"CHANGE WEAPON"
	"FS_SET_HUNTER"					"SET HUNTER"
	"FS_EXIT_AIM_TRAINER"			"EXIT AIM TRAINER"
	"FS_CHANGE_CHARACTER"			"CHANGE CHARACTER"
	"FS_INVINCIBLE_TARGETS"			"Invincible targets"
	"FS_AUTORELOAD_ON_HIT"			"AutoReload on hit"
	"FS_AUTORELOAD_ON_KILL"			"AutoReload on kill"
	"FS_PLAY_AS_DUMMY"				"Play as dummy"
	"FS_INFINITE_TRAINING"			"Infinite training"
	"FS_CHALLENGES_DURATION"		"Challenges duration"
	"FS_FOR_SUPPORTED_CHALLENGES"	"*For challenges that support it."
	"FS_WEAPON_SELECTOR"			"WEAPON SELECTOR"
	"FS_CHANGE_ATTACHMENTS"			"%zoom% CHANGE ATTACHMENTS" //client code only
	"FS_KILL_REPLAY"				"Kill Replay"
	"FS_KILLED_BY_SIMPLE"			"Killed By"
	"FS_KILLED_BY"					"Killed By:"
	"FS_SELECT_CHALLENGE"			"SELECT A CHALLENGE TO START"
	"FS_DUMMIES_KILLED"				"Dummies killed this session: 0"
	"FS_CURRENT_WEAPON"				"Current weapon: "
	"FS_ACCURACY_PREFIX"			"Accuracy:"
	"FS_ACCURACY"					"Accuracy"
	"FS_ACCURACY_CAPS"				"ACCURACY"
	"FS_WEAPON"						"Weapon"
	"FS_SHOTS_HIT"					"Shots Hit"
	"FS_KILLS_PREFIX"				"Kills:"
	"FS_KILLS"						"Kills"
	"FS_CHALLENGE_NAME"				"Challenge Name"
	"FS_NO_CHALLENGES_PLAYED"		"No Challenges Played"
	"FS_RESTART"					"RESTART"
	"FS_EXIT"						"EXIT"
	"FS_CRITICAL_SHOTS"				"CRITICAL SHOTS"
	"FS_DAMAGE_DONE"				"DAMAGE DONE"
	"FS_SHOTS_HIT_CAPS"				"SHOTS HIT"
	"FS_CHALLENGE_RESULTS"			"CHALLENGE RESULTS"
	"FS_LOCAL_BEAM_OFFSET"			"Local Beam Offset"
	"FS_BEAM_TO_MODIFY"				"Beam To Modify"
	"FS_PRESET_COLORS"				"Preset Colors"
	"FS_RUNNING_TARGETS"			"Running Targets"
	"FS_SKYDIVING_TARGETS"			"Skydiving Targets"
	"FS_SHOOTING_FROM_LIFT"			"Shooting From Lift"
	"FS_SHOOTING_VALKS_ULT"			"Shooting Valk's Ult"
	"FS_GRENADES_PRACTICE"			"Grenades Practice"
	"FS_RECORD_MOVEMENT"			"Record Movement"
	"FS_CLOSE_FAST_STRAFES"			"Close Fast Strafes"
	"FS_TILE_FRENZY"				"Tile Frenzy"
	"FS_POPCORN_TARGETS"			"Popcorn Targets"
	"FS_FLOATING_TARGET"			"Floating Target"
	"FS_TARGET_SWITCHING"			"Target Switching"
	"FS_STRAFING_DUMMY"				"Strafing Dummy"
	"FS_CHOOSE_A_TEAM"				"CHOOSE A TEAM"
	"FS_DAMAGE_PREFIX"				"Damage:"
	"FS_DAMAGE"						"Damage"
	"FS_DEATHS"						"Deaths"
	"FS_PLAYER_NAME"				"Player Name"
	"FS_MAP_NAME"					"MAP NAME"
	"FS_NEXT_LOCATION"				"Next Location: "
	"FS_VOTE_FOR_NEXT_LOCATION"		"Vote For Next Location"
	"FS_VOTING_ENDS_IN"				"Voting Ends In"
	"FS_GAME_SCOREBOARD"			"Game Scoreboard"
	"FS_SELECT_A_TEAM"				"SELECT A TEAM"
	"FS_CONNECTING_TO_SERVER"		"Connecting To Server"
	"FS_YES"						"Yes"
	"FS_CANCEL"						"Cancel"
	"FS_VISIBILITY"					"Visibility"
	"FS_SET_SERVER_NAME"			"Set Server Name"
	"FS_SAVE"						"Save"
	"FS_SET_SERVER_DESCRIPTION"		"Set Server Description"
	"FS_CONNECT"					"Connect"
	"FS_MAP"						"Map"
	"FS_MAPS"						"Maps"
	"FS_PLAYLIST"					"Playlist"
	"FS_PLAYERS"					"Players"
	"FS_CLEAR_FILTERS"				"Clear Filters"
	"FS_REFRESH_SERVERS"			"Refresh Servers"
	"FS_NO_SERVERS_FOUND"			"No Servers Found"
	"FS_EULA_NOT_ACCEPTED"          "You must accept the latest version of the R5Reloaded EULA and Privacy Policy before using the server browser"
	"FS_SEARCH"						"Search:"
	"FS_PLAYLISTS"					"Playlists"
	"FS_CONNECTING"					"Connecting..."
	"FS_ABOUT_R5R"					"This project allows you to run APEX Legends with mods, by running the embedded server and loading custom scripts/global compile lists into the scripting VM. This allows you to create custom gamemodes, levels, weapons and more."
	"FS_R5R_NEWS"					"This project allows you to run APEX Legends with mods, by running the embedded server and loading custom scripts/global compile lists into the scripting VM. This allows you to create custom gamemodes, levels, weapons and more."
	"FS_WELCOME_BACK"				"Welcome back"
	"FS_SELECT_LEGEND"				"Select Legend"
	"FS_PLACEHOLDER_NAME"			"PlaceHolder Name"
	"FS_HELMET"						"Helmet"
	"FS_SHIELD"						"Shield"
	"FS_SECONDARY"					"Secondary"
	"FS_PRIMARY"					"Primary"
	"FS_ULTIMATE"					"Ultimate"
	"FS_TACTICAL"					"Tactical"
	"FS_CLASS_SELECTION"			"Class Selection"
	"FS_RESPAWNING_IN"				"Respawning In"
	"FS_CTF_CAP_TO_WIN"				"Capture 5 Flags To Win!"
	"FS_ENEMY_TEAM"					"ENEMY TEAM"
	"FS_YOUR_TEAM"					"YOUR TEAM"
	"FS_CLOSE_BY_TAB"				"%TAB% Close"
	"FS_SCOREBOARD"					"SCOREBOARD"
	"FS_LAST_TIME"					"Last Time:"
	"FS_BEST_TIME"					"Best Time:"
	"FS_AVERAGE"					"Average:"
	"FS_ARMOR_SWAP"					"ARMOR SWAP"
	"FS_ROUND"						"ROUND"
	"FS_ENEMY_TEAM_ATTACKING"		"ENEMY TEAM ATTACKING"
	"FS_YOURE_ATTACKING"			"YOU'RE ATTACKING"
	"FS_COMBAT_INFO"				"COMBAT INFO"
	"FS_ON_GROUND"					"ON GROUND"
	"FS_BOMB_STATE"					"BOMB STATE"
	"FS_BOMB_DEFUSED"				"BOMB HAS BEEN DEFUSED"
	"FS_ROUND_WIN"					"ROUND WIN"
	"FS_BOMB_IDLE"					"BOMB IDLE"
	"FS_ROLE"						"Role"
	"FS_INFECTED_IS_NEAR"			"An infected is near"
	"FS_DOUBLE_KILL"				"Double Kill"
	"FS_HEADSHOTS"					"Headshots"
	"FS_TRAINING_STATS"				"TRAINING STATS"
	"FS_ABOUT_R5RELOADED"			"About R5Reloaded"
	"FS_R5RELOADED_HELP"			"Need any help? Wana talk with the community? Join our discord server!"
	"FS_DOCUMENTATION"				"Documentation"
	"FS_VIEW_DOCUMENTATION"			"Need or want to view the documentation for R5Reloaded?"
	"FS_R5R_OPENSOURCE"				"We are opensource, check it out!"
	"FS_QUICK_KEYBINDS"				"Quick Keybinds"
	"FS_OPENS_COMPANION"			"F10 - Opens the companion you can use to find/create servers"
	"FS_OPENS_CONSOLE"				"Tilde ( ~ ) - Opens the console"
	"FS_MATCHING_FOR"				"Matching for: %s"
	"FS_CHALLENGE_STARTED"			"Challenge \n Started"
	"FS_JOIN_QUEUE"					"Join the queue\n        to start\nthe challenge"
	"FS_CHALLENGE_WAITING_FOR"		"Waiting for %s \n to join the queue..."
	"FS_WAITING_PANEL"				"Waiting for\n   players..."
	"FS_STATS_SHIPPED"				"Stats Shipped"
	"FS_STATS_SHIPPED_MSG"			"\n\n\n\n Match metrics sent to tracker @ www.r5r.dev \n\n\n\n"
	"FS_STANDINGS"					"Scenarios Match Standings"
	"FS_SCENARIOS_STANDINGS"		"Match Standings"
	"FS_SCORE_LEADERS"				"Score Leaders"
	"FS_PREVIOUS_ROUND"				"Previous Round"
	"FS_ALL_ROUNDS"					"All Rounds"
	"FS_STAT"						"Stat"
	"FS_SCORE"						"Score"
	"FS_TOTALS"						"Totals"
	"FS_DOWNS"						"Downs"
	"FS_DOUBLE_DOWNS"				"Double Downs"
	"FS_TRIPPLE_DOWNS"				"Tripple Downs"
	"FS_TEAM_WIPE"					"Team Wipe"
	"FS_TEAM_WIN"					"Team Win"
	"FS_SOLO_WIN"					"Solo Win"
	"FS_Ring_Penalty"				"Ring Penalty"
	"HUD_SHOW_HEALTHBARS"			"Show Healthbars"
	"HUD_SHOW_HEALTHBARS_DESC"		"Whether or not to show health bars above other players when they take damage."
	"RHAPSODY_TAC_STATUS"			"Hype Anthem: `1%s1"
	"SCORE_EVENT_SUR_SQUAD_WIPE"	"Squad Wipe"
	"SCORE_EVENT_SUR_SQUAD_WIPE_RAT""Rat Wipe"
	"BLEEDOUT_SELF_RES_AVAILABLE"	"Self Res Available"
	"BLEEDOUT_SELF_RES_DELAY"		"Self Ref Available in %s"
	"MEDIC_PASSIVE_CANCEL_REVIVE_HINT"	"%scriptCommand5% Cancel Revive"
	"FS_AFK_ALERT" 					"Are you there?"
	"FS_AFK_REST_MSG"				"\n Sending to rest if you don't move in the next %s seconds."	
	"FS_AFK_KICK_MSG"				"\n You're afk, server will kick you if you don't move in the next %s seconds"				
	
	
	//added 10/14/2024 mkos
	
	"FS_REST_CONFIRM"				"Resting now will mark this round as a loss and potentially penalize you. Are you sure?"
	"FS_NOT_AVAILABLE"				"Not Available"
	"FS_AUTO_UNMUTED"				"YOU WERE AUTO UNMUTED"
	"FS_WARNING"					"Warning"
	"FS_EXIT_ROUND"					"EXIT ROUND"
	"FS_SPAM_MUTE"					"AUTO MUTED"
	"FS_SPAM_MUTE_DESC"				"Too many messages, please wait %s seconds"
  
	
	//added 10/17/2024 mkos [ not added to LocalMsg() ]

	"FS_START_SPEC"					"%&use% Start spectating"
	"FS_REST_TOGGLE"				"%&use% Rest (or) Enter Queue"
	"FS_IBMM_TOGGLE"				"%&use% Toggle IBMM"
	"FS_CHAL_TOGGLE"				"%&use% Enable/Disable 1v1 Challenges"
	"FS_START_REST_TOGGLE"			"%&use% Toggle \"Start In Rest\" Setting"
	"FS_INPUT_BANNER"				"%&use% Toggle Input Banner"
	
	//added 4/5/2025 mkos ( added to LocalMsg registry )
	
	"FS_TEAMHELP" "\n\n\n\n\n\n\n\n\n\n\n\n/team help                           - lists commands\n/team list                             - lists teams #\n/team make [name]                                               - makes a team\n/team info [player|uid|team ID]                       - info about team\n/team join [captain name/uid | team id]      - joins a team\n/team leave                                                               - leaves a team -> if no captains exist, team is destroyed\n\nCaptain only:\n\n/team accept [player|uid|id]                    - accepts join request by player or request id\n/team reject [player|uid|id]                      - declines join request by player or request id\n/team kick [player|uid|team member #]                       - kicks member from team\n/team makecaptain [player|uid|team member #]    - gives player captain privileges\n/team settings                                                 - lists teams settings and their values\n/team set [setting] [value]                         - sets a team setting"
	"FS_IN_TEAM" "Already in team"
	"FS_ERR_CMD_PARAM_LEN" "Error with command parameter length"
	"FS_INVALID_TEAM" "Invalid team"
	"FS_PLAYER_NOT_OWNER" "Player does not own a team"
	"FS_TEAM_FULL" "Team is full"
	"FS_JOIN_REQUEST_COOLDOWN" "Join request cooldown"
	"FS_NOT_IN_TEAM" "Not in a team"
	"FS_PLAYER_LEFT_TEAM" "Player left the team: "
	"FS_PLAYER_JOINED_TEAM" "Player joined the team: "
	"FS_YOU_JOINED_TEAM" "You joined team: "
	"FS_FAILED_JOIN_TEAM" "Failed to join team: "
	"FS_NEW_JOIN_REQUEST" "New join request: "
	"FS_JOIN_REQUEST_SENT" "Team join request sent to: "
	"FS_LEFT_TEAM" "You left team: "
	"FS_FAILED_LEAVE_TEAM" "Failed to leave team: "
	"FS_JOIN_REQ_FAILED" "Join request failed for team: "
	"FS_TEAMNAME_MAXLEN" "Failed. Max length for teamname is: "
	"FS_TEAM_CREATED" "Team created successfully"
	"FS_FAILED_CREATETEAM" "Failed to create team"
	"FS_TEAMINFO_ERR" "Command \"team info\" Requires team # or player of team as last parameter"
	"FS_ALL_TEAMS" "All Teams"
	"FS_TEAM_INFO" "Team info"
	"FS_HELP_INFO" "Help info"
	"FS_TEAM_DISMANTLED" "Team was dismantled"
	"FS_JOIN_REQ" "Join requests"
	"FS_TEAMS_CMDHLP_01" "Command requires last parameter of id/player"
	"FS_TEAMS_FAIL_REQ" "Failed to accept/reject request"
	"FS_INV_REQ_PLAYER" "Invalid request player"
	"FS_REQ_REVOKED" "Request revoked for: "
	"FS_INV_TEAM_PLAYER" "Invalid team player"
	"FS_TEAMKICK_FAIL" "Failed to kick player"
	"FS_PLAYER_NOT_ON_TEAM" "Player not on team"
	"FS_PLAYER_CAPTAIN_ERR" "Player already captain"
	"FS_ADDED_CAPTAIN" "Added as captain: "
	"FS_TEAM_SETTINGS" "Team Settings"
	"FS_NOT_CAPTAIN" "Not captain of team"
	"FS_INV_TEAM_SETTING" "Invalid setting"
	"FS_SAME_SETT_VALUE" "Setting is already this value"
	"FS_INV_SETT_VALUE" "Invalid value for setting. Numbers only"
	"FS_SETTING_SET" "Setting successfully set"
	"FS_TEAMCMD_ERR_01" "Command requires setting & value. ex: /team set fill 0"
	"FS_TEAMS_DISABLED" "Admin has disable teams"
	"FS_NOT_ON_A_TEAM" "Not on any team"
	"INVALID_BADGE" "Invalid Badge"
	"INVALID_BADGE_REQ" "Requirements not met"
	"DEV_ONLY" "Dev Only"
	"BADGE_SAVED"	"Badge Saved"
	
	//added 4-8-2025 mkos ( added to remote registry )
	
	"FS_STATS_NOT_READY"	"Stats not loaded yet"

	//added 4-9-2025 not in remote registry

	"FS_OPEN_CHAMPION" "View Champion"

	//For Movement HUB server
	"HUB_INCORRECT_USERNAME"        "Incorrect Username"
	"HUB_YOU_CANT_SPECTATE"         "You can't spectate"
	"HUB_TIMER_IS_ACTIVE"           "Timer is active"
	"HUB_OUT_OF_BOUNDS"             "You are out of bounds"
	"HUB_CLEAN_UP"                  "Server clean up incoming in %s seconds"
	"HUB_CLEAN_UP_1"                "Don't leave. Server is going to reload to avoid lag"
	"HUB_INVISIBLE"                 "You are now invisible"
	"HUB_VISIBLE"                   "You are now visible"
	"HUB_ACTION_NOT_ALLOWED"        "This action is not allowed right now"
	"HUB_INVALID_PARAMETERS"        "Invalid parameters"
	"HUB_VOLUMETRIC_LIGHT"          "Turn on Volumetric Lighting"
	"HUB_VOLUMETRIC_LIGHT_1"        "For a better experience"
	"HUB_NOT_FAST_ENOUGH"           "Sorry, but you're not fast enough"
	"HUB_FREE_ROAM"                 "Free roam"
	"HUB_MAP_WELCOME"               "Welcome to"
	"HUB_MAP_MANTLE_JUMP"           "Mantle Jump Map"
	"HUB_MAP_IT_HURTS"              "It Hurts Map"
	"HUB_MAP_GYM"                   "Gym Map"
	"HUB_MAP_FIRST"                 "First Map"
	"HUB_CONGRATULATIONS"           "Congratulations!"
	"HUB_ABILITY_OCTANE"            "You got the Octane - Stim ability"
	"HUB_ABILITY_WRAITH"            "You got the Wraith - Phase Walk ability"
	"HUB_ABILITY_PATHFINDER"        "You got the Pathy - Grapple ability"
	"HUB_TOP3_WARNING"              "This is exclusive for the top 3 runners"
	"HUB_TIMER_START"               "Timer started!"
	"HUB_TIMER_STOP"                "Timer stopped!"
	"HUB_YOU_FINISHED"              "You finished!"
	"HUB_FINAL_TIME"                "Final time"
	"HUB_SERVER_LIFETIME"           "Server lifetime"
	"HUB_CANT_USE_TIMER_RUNNING"    "Can't use it while timer is running"

	//added 12-27-2025 mkos

	"FS_KIDNAPPED"			"You kidnapped %s"
	"FS_REMOVED_PORTAL"		"Portal removed"
	"FS_REMOVED_PORTAL_DESC"	"Portal was too close to the elevator"

	//added 1-5-2026 mkos
	"FS_TIMEOUT"			"You are in timeout"
	"FS_UNTIMEOUT"			"You are out of timeout"

	//added 1-26-26 mkos
	"HUD_SHOW_MOTD"		"MOTD Show Once"
	"HUD_SHOW_MOTD_DESC"	"When set to enabled, will auto open a server's message of the day on join if not seen ( only once per game-client launch - per server ). If Set to false, will always show, if Enable MOTD is enabled"
	"HUD_ENABLE_MOTD"		"Enable MOTD"
	"HUD_ENABLE_MOTD_DESC"	"Enables showing a message of the day when connecting to a server automatically."
	"SELECT_LEGEND" 		"SELECT LEGEND"
	"WPN_NOODLE"			"Noodle"
	"WPN_NOODLESHOT"		"Snoodle"

	//added 1-31-26 mkos
	"STOP_RESTING"			"STOP RESTING"
	"MATCH_SETTINGS"		"MATCH SETTINGS"
	"SPECTATE"			"SPECTATE"
	"STOP_SPECTATING"		"STOP SPECTATING"
	"SCOREBOARD_TEXT"		"SCOREBOARD"
	"REST"				"REST"
	"CLOSE"				"CLOSE"

	//added 2-3-2026 mkos
	"CANCEL_PHASE_HINT"		"%attack% TO EXIT PHASE"

	//added 2-5-2026 mkos
	"HUD_SHOW_POS"		"Show Position Info"
	"HUD_SHOW_POS_DESC"		"Enables or disables overlay with: name,  position, angle, and velocity information"

	//added 2-8-2026 mkos
	"HUD_SHOW_FPS"		"Show FPS Info"
	"HUD_SHOW_FPS_DESC"		"Shows fps overlay on screen"
	"DEV_WARNING_HEADER"		"Developer mode active"
	"DEV_WARNING_TEXT"		"You have launched the game in developer mode. Developer mode is intended for development purposes, and will greatly impact your performance. \n\nIf this was not intended, launch the game without -devsdk or -developer arguments. \n\n You can disable this warning in the settings menu or via convar: show_dev_warning_dialogue"
	"MOUSE_CLICK_ACCEPT"		"%[MOUSE1|]% Accept"
	"HUD_SHOW_DEV_WARNING"	"Show Developer Warning"
	"HUD_SHOW_DEV_WARNING_DESC" "Whether to show a warning when in developer mode before clicking continue from main screen"
	"CLIENT_MODE_HEADER"		"Client mode active"
	"CLIENT_MODE_WARNING_TEXT"	"You have launched the game in client mode. Lobby not available. To see the server browser in client mode press f11. \n\n To load the lobby, launch in host mode: \n launcher -> Advanced Options -> Server / Game -> mode -> host"
	"UNREGISTERED_HEIRLOOOM"	"The requsted heirloom is not registered to be loaded."

	//added 2/26/26 mkos
	"HUD_SHOW_MOVE_OVERLAY"		"Movement Overlay"
	"HUD_SHOW_MOVE_OVERLAY_DESC"	"Shows the movement overlay at bottom of screen while in a server"
  
	// added on 03/04/26
	"MAP_SKIP_INITIATED"		"Map skip was initiated"
	"MAP_SKIP_VOTE_INSTRUCTIONS"		"To skip the map, use any of the following chat commands: \n%s"
	// added on 03/04/26
	"MAP_SKIP_COMPLETE"		"Map skip is complete"
	"MAP_SKIP_CHANGE"		"Changing map to next map"
}
}